Author Archives: Ricardo Muñoz

Midterm: Hostage | Code Play

Hostage is a single player side scrolling shooting game. The arrival of an insatiable monster to creature-ville has caused massive panic and everyone is fleeing away! A very fearful creature has been captured by the monster and, in a very coward

Midterm: Hostage | Code Play

Hostage is a single player side scrolling shooting game. The arrival of an insatiable monster to creature-ville has caused massive panic and everyone is fleeing away! A very fearful creature has been captured by the monster and, in a very coward

Zoom for Mac OS X

Zoom is an advanced player for interactive fiction stories written in four major formats: Z-Code, the format used by Infocom in the 1980s for games including Zork and Trinity, as well as new games written using the Inform language. Glulx,

Zoom for Mac OS X

Zoom is an advanced player for interactive fiction stories written in four major formats: Z-Code, the format used by Infocom in the 1980s for games including Zork and Trinity, as well as new games written using the Inform language. Glulx,

Sword & Sworcery

Sword & Sworcery – HELLO, WORLD.

Sword & Sworcery

Sword & Sworcery – HELLO, WORLD.

A Carefully Selected List of Recommended Tools on Datavisualization.ch

A Carefully Selected List of Recommended Tools on Datavisualization.ch.

A Carefully Selected List of Recommended Tools on Datavisualization.ch

A Carefully Selected List of Recommended Tools on Datavisualization.ch.

The top 20 data visualisation tools

The top 20 data visualisation tools | Feature | .net magazine.

The top 20 data visualisation tools

The top 20 data visualisation tools | Feature | .net magazine.

Code Play character (assignment 01)

//x, y position of the creature float cx, cy; void setup(){ size(700,700); background(100); smooth(); cx = width/2; cy = height/2; } void draw(){ noStroke(); fill(25); ellipse(cx, cy, 400, 400); //eyes fill(225); ellipse(cx-150, cy-150, 125, 125); ellipse(cx+150, cy-150, 125, 125); fill(25);

Code Play character (assignment 01)

//x, y position of the creature float cx, cy; void setup(){ size(700,700); background(100); smooth(); cx = width/2; cy = height/2; } void draw(){ noStroke(); fill(25); ellipse(cx, cy, 400, 400); //eyes fill(225); ellipse(cx-150, cy-150, 125, 125); ellipse(cx+150, cy-150, 125, 125); fill(25);

mirrorMirror

FaceShift + Kinect + openFrameworks. Progression     You can find the code, including the 50+ obj files, here.

mirrorMirror

FaceShift + Kinect + openFrameworks. Progression     You can find the code, including the 50+ obj files, here.

HIIT Tracker

High-intensity interval training (HIIT) is an exercise strategy alternating periods of short intense anaerobic exercise with less-intense recovery periods. A popular procedure of HIIT is IE1 protocol, most commonly known as the Tabata method. The original Tabata Protocol consists on 5 minutes of warm-up, 8 intervals of 20

HIIT Tracker

High-intensity interval training (HIIT) is an exercise strategy alternating periods of short intense anaerobic exercise with less-intense recovery periods. A popular procedure of HIIT is IE1 protocol, most commonly known as the Tabata method. The original Tabata Protocol consists on 5 minutes of warm-up, 8 intervals of 20

Guide to Meshes In #Cinder by Joshua Noble (@factoryfactory) #Tutorials

Guide to Meshes In #Cinder by Joshua Noble (@factoryfactory) #Tutorials.

Guide to Meshes In #Cinder by Joshua Noble (@factoryfactory) #Tutorials

Guide to Meshes In #Cinder by Joshua Noble (@factoryfactory) #Tutorials.

Face Substitution

Face Substitution via Face Substitution.

Face Substitution

Face Substitution via Face Substitution.

Kyle McDonald communicates Openframeworks and FaceShift

FaceShift via Kyle McDonald communicates Openenframeworks and FaceShift – Berio Molina.

Kyle McDonald communicates Openframeworks and FaceShift

FaceShift via Kyle McDonald communicates Openenframeworks and FaceShift – Berio Molina.

8X8 LED MATRIX W/BACKPACK

LEDMatrixBackpack from Ricardo Munoz on Vimeo.

8X8 LED MATRIX W/BACKPACK

LEDMatrixBackpack from Ricardo Munoz on Vimeo.

12 Week Interval Workout Progression

  The original Tabata Protocol consists the following: 5 minutes of warm-up 8 intervals of 20 seconds all-out intensity exercise followed by 10 seconds of rest 2 minutes cool-down Performance U. Fitness Continuing Education | | Tabata Intervals – 12

12 Week Interval Workout Progression

  The original Tabata Protocol consists the following: 5 minutes of warm-up 8 intervals of 20 seconds all-out intensity exercise followed by 10 seconds of rest 2 minutes cool-down Performance U. Fitness Continuing Education | | Tabata Intervals – 12

Play The Sandbox, a free online game on Kongregate

Play The Sandbox, a free online game on Kongregate. via Play The Sandbox, a free online game on Kongregate.

Play The Sandbox, a free online game on Kongregate

Play The Sandbox, a free online game on Kongregate. via Play The Sandbox, a free online game on Kongregate.

ref for Tabata Trainer

  Chronoduino Arduino watch gets a homepage | Dangerous Prototypes.

ref for Tabata Trainer

  Chronoduino Arduino watch gets a homepage | Dangerous Prototypes.

HIIT Timer

Also called High-Intensity Intermittent Exercise (HIIE) or sprint interval training, is an enhanced form of interval training, an exercise strategy alternating periods of short intense anaerobic exercise with less-intense recovery periods. HIIT is a form of cardiovascular exercise. Usual HIIT

HIIT Timer

Also called High-Intensity Intermittent Exercise (HIIE) or sprint interval training, is an enhanced form of interval training, an exercise strategy alternating periods of short intense anaerobic exercise with less-intense recovery periods. HIIT is a form of cardiovascular exercise. Usual HIIT

bouncingSpheres

My original concept was ‘rain’ so I started experimenting with fluid simulations when I stumbled upon the ofxFX addon. I did this quick experiment that creates ripples when the cursor moves: Then I wanted to play around with the particles

bouncingSpheres

My original concept was ‘rain’ so I started experimenting with fluid simulations when I stumbled upon the ofxFX addon. I did this quick experiment that creates ripples when the cursor moves: Then I wanted to play around with the particles

HSB Gradients in openFrameworks

HSB Gradients (all in one example) – 【oF】openFrameworks.

HSB Gradients in openFrameworks

HSB Gradients (all in one example) – 【oF】openFrameworks.

Counting people – openFrameworks forum

Counting people – openFrameworks forum. via Counting people – openFrameworks forum.

Counting people – openFrameworks forum

Counting people – openFrameworks forum. via Counting people – openFrameworks forum.

OF + FaceShift

Kyle McDonald communicates Openenframeworks and FaceShift – Berio Molina. via OF + FaceShift.

OF + FaceShift

Kyle McDonald communicates Openenframeworks and FaceShift – Berio Molina. via OF + FaceShift.

pyramidal trash: Arduino + Processing

Arduino controlled Processing sketch. pyramidal trash from Ricardo Munoz on Vimeo.   Arduino code: int sensorValue; int sensorPin; void setup() { // initialize the serial communication: Serial.begin(9600); sensorPin = A0; } void loop() { sensorValue = analogRead(sensorPin); delay(10); // send

pyramidal trash: Arduino + Processing

Arduino controlled Processing sketch. pyramidal trash from Ricardo Munoz on Vimeo.   Arduino code: int sensorValue; int sensorPin; void setup() { // initialize the serial communication: Serial.begin(9600); sensorPin = A0; } void loop() { sensorValue = analogRead(sensorPin); delay(10); // send

http://pulsesensor.myshopify.com/pages/code-and-guide Software serial library for arduino   in processing, visualize the data or create a game, do something with the data

http://pulsesensor.myshopify.com/pages/code-and-guide Software serial library for arduino   in processing, visualize the data or create a game, do something with the data