Monthly Archives: October 2012

pyramidal trash: Arduino + Processing

Arduino controlled Processing sketch. pyramidal trash from Ricardo Munoz on Vimeo.   Arduino code: int sensorValue; int sensorPin; void setup() { // initialize the serial communication: Serial.begin(9600); sensorPin = A0; } void loop() { sensorValue = analogRead(sensorPin); delay(10); // send

pyramidal trash: Arduino + Processing

Arduino controlled Processing sketch. pyramidal trash from Ricardo Munoz on Vimeo.   Arduino code: int sensorValue; int sensorPin; void setup() { // initialize the serial communication: Serial.begin(9600); sensorPin = A0; } void loop() { sensorValue = analogRead(sensorPin); delay(10); // send

http://pulsesensor.myshopify.com/pages/code-and-guide Software serial library for arduino   in processing, visualize the data or create a game, do something with the data

http://pulsesensor.myshopify.com/pages/code-and-guide Software serial library for arduino   in processing, visualize the data or create a game, do something with the data

Wake Up

Arduino + Servo + Narrative wake up from Ricardo Munoz on Vimeo. Code: #include <Servo.h> Servo servo1; int photocellPin = 0 ; int servoPin=9 ; int pos=0 ; void setup() { Serial.begin(9600); servo1.attach(9); } void loop() { Serial.print(“Cell=”); Serial.println(analogRead(photocellPin)); pos

Wake Up

Arduino + Servo + Narrative wake up from Ricardo Munoz on Vimeo. Code: #include <Servo.h> Servo servo1; int photocellPin = 0 ; int servoPin=9 ; int pos=0 ; void setup() { Serial.begin(9600); servo1.attach(9); } void loop() { Serial.print(“Cell=”); Serial.println(analogRead(photocellPin)); pos

Papa Sangre

Papa Sangre. via Papa Sangre.

Papa Sangre

Papa Sangre. via Papa Sangre.

cannibalFish (updated)

In this dark pond, space and food are scarce. Especially food. Done using ofxFlocking and ofxBlur addons. Also, a quick experiment rotating the whole scene to gain more perspective, some stills, and the code: cannibalFish v.7

cannibalFish (updated)

In this dark pond, space and food are scarce. Especially food. Done using ofxFlocking and ofxBlur addons. Also, a quick experiment rotating the whole scene to gain more perspective, some stills, and the code: cannibalFish v.7